Showing posts with label information dumps. Show all posts
Showing posts with label information dumps. Show all posts

Tuesday, July 21, 2015

Avoiding the Backstory Infodump by Using Layers

Happy Tuesday, good people of the blogosphere! Today, we're talking about backstory. Every character has one, but no one wants it shoved in their face in huge chunks. I'll be giving you some ways to work the yummy goodness in as your story progresses so you can avoid the dreaded infodump. Ready? Grab those pens and notebooks and let's get going!


#1: Throw out tidbits in dialogue
This one can be fun. Say you have two characters arguing. One friend screams at the main character about an embarrassing or revealing thing that happened in the past that shaped the MC's personality. Boom. Backstory. One character can also be talking to another and reveal something about the MC's past to explain why he/she reacted the way they did in a situation. There's no need for a whole conversation about it; just throw things in here or there.

#2: First person thoughts
I have an excellent example of this one! In Fractured Glass Kelly Risser lets Sloan remember a time when she and Diego rode an amusement park ride and he yakked afterward. This reveal came when he groaned through her earpiece after she flipped around and around, and she needed to recall his motion sickness issue. It flowed right into the story, but gave the reader a better understanding of Diego.

#3: Memories
This one can be a bit tricky. Some people go into memories as a whole separate scene, but they don't have to be set apart. You can add a snatch of them here and there like sprinkles, rather than dredging the entire cupcake and leaving the reader with a mouth full of pasty yuck. When the character sees a rose, he/she can have three lines of memory that recalls the funeral of a good friend. Don't get bogged down in details.

#4: Third person narrative
While it isn't the best way to work in a lot of drama, you can have the narrator recall a situation where the MC changed or did something amazing/horrid. "This one time, at band camp, Harry and Joe..." You get my point.

#5: Long flashbacks or dreams
This is where you cut out a chunk of story and lend it to the character's drama. It becomes a whole separate scene in the chapter where you go into feelings, who, what, when, and where. Long flashbacks should be used sparingly (italics are hard on the eyes). If in a dream sequence, try offsetting it with asterisks rather than setting in italics. Be sure you're setting time and space in there somewhere so you don't lose the reader.

#6: Paperwork
Exactly what it says. Maybe the character finds an old newspaper article stuffed in a photo album that was locked in a trunk in the attic for fifty years. Perhaps it's birth certificates. If you're V. C. Andrews, it would most certainly be the latter, and the document revealing Mom and Dad as brother and sister won't be discovered by the child until the last page of the last book. Yikes.

Something important to remember: Don't use these items until your story has been well established. Readers need some mystery as they dive into the prose, and most don't want to be dumped on early in the novel. When there's nothing left to discover, why keep reading?

I hope you found these tips useful.

Any you hadn't thought of?

Well, that's all for today, folks! Until next time, WRITE ON!

Jo

Thursday, July 18, 2013

Backstory

Happy Thursday, good people of the blogosphere! Today we're gonna talk about backstory and how to introduce it to your reader. There are many ways to accomplish this, and what we want to avoid is the information dump. Don't know what an information dump is? Well, grab those pens and notebooks and let's get going!


An information dump is when you stop the story you're telling to give paragraph upon paragraph of your character's past. This isn't good practice when writing because, usually, the past isn't filled with a lot of tension and can tend to drag along. While you may get one great scene with tension, the rest is oftentimes unnecessary.

So, how can you show a character's past without dumping information on your reader? There are a few ways:

The Flashback
These can happen in little snips of memories brought on by something that's occurring in your character's life or something they see/hear. Just like in real life, certain things bring up items from the past. Don't allow your protagonist to dwell though. Give a little and move on.

Conversation
When one character is talking to another, they'll sometimes talk about life and their past. Use this to insert snips and quips into the storyline. Don't let the conversation drag out too long, and remember to make the speech sound natural. If you have trouble with dialogue, take a look at these exercises on practicing writing dialogue: Dialogue Exercises. You'll find links to fifteen writing exercises on that page.

Contextual Additions
Things you add in the text as you write can show some of a character's past. Whatever action they're engaged in, shoot a sentence of memory through it and allow that to paint your protagonist's past with vivid colors. This also works to show your character's personality.

Other People
Use some of the other people in the story to tell about your character. Have them talk behind the person's back, make remarks, or even react to the protagonist's presence in the room. If people are smiling and hugging your leading lady/man, then you know the others are happy to see that person. When people laugh, jeer, or avoid the main character, it tells the reader something's up and can lead to further discovery in other ways.

Just remember to KISS your reader (Keep It Simple, Stupid), and stay away from too much backstory in a single place. Avoid the blahs.

I hope this reference comes in handy for you all.

Well, that's all for today, folks! Until next time, WRITE ON!

Jo